Material Shader Builder
The material node is a container for other shader types, letting you "package up" combinations of lower-level shaders (such as surface shaders and displacement shaders) with individual settings into a new "look" you can assign as a single unit.. I'm making lava. i made a shop network, then made a material shader builder inside. there are no presets, i should be seeing mantra surface, as.... A material can contain references to textures, so that the materials shader can use the textures while calculating the surface color of a gameobject the fundamental object in unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. a gameobjects functionality is defined by the components attached to it..